On 2013 October 4, the largest museum dedicated to Middle-earth was inaugurated in Switzerland.
I spent months there as Creative Director to design and create the set, adapting my work to the surrounding landscape, to the work's philosophy and to the budget, through the use of my artistic intuition and skill.
The Creative Director must have a good knowledge of drawing, sculpture, painting and digital design software, but he doesn't create every element of the project. For these reasons, he needed to work closely with the other people involved such as the President, the Art Director, the Production Designer, as well as the carpenters, electricians and masons..

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